Say hello to the first Qt Champion!

Published Monday October 20th, 2014 | by

QtChampion_logo_72dpi_RGB_colorLast week our first Qt Champion was awarded his title in Berlin at the Qt Developer Days Europe. Samuel Gaist (SGaist on the forums) is now a Community Builder Qt Champion.

If you have visited the Qt Forums you probably have seen Samuels answer to some question. He is, and has long been, the most active contributor on the Forums, topping the most active contributors list week after week.

Aside from Samuels sheer amount of activity on the forums, his other distinguishing feature is his positive attitude to all questions. He sees the positive wibe as a feature of the community and wants to keep the positive energy flowing by contributing himself. in Qt people are willing to help each other with questions and problems, so it is one form of giving back.

Samuel had heard of Qt as he had used Linux and the KDE desktop about ten years ago, but he learned about Qt properly during his studies at the “HES-SO Valais Wallis” school. At the start of 2012 Samuel joined the Qt project forums and hasn’t looked back since.

The biggest Qt project Samuel has up-to-date worked on has been the AgiScan film scanning software, which he worked on at Edeltech Ltd. He also did a talk at the Qt Developer Days Europe 2014 about his experiences on the project.

SgaistIn the last year or so Samuel has also started contributing code to Qt. It all sterted with a question on the forums about a bug in QFileDialog on Mac OS X. Samuel figured he could actually fix the bug and went ahead and answered the question and fixed the bug. From then on Samuel has taken to occasionally looking at the Qt bug reporting system and finding places where he can help, like bug fixing, documentation updates and code cleanups. Lately Samuel has also done some feature work with help from other contributors.

Samuel has found that the diverse background of people involved in the Qt project makes for good discussions, be it on the forums, contribution reviews or the mailing lists. Talking and getting feedback makes for better contrbutions.

In addition to the nice cap and t-shirt, Samuel will be receiving a Qt Professional license for the next year.

Please join me in congratulating our first Qt Champion, Samuel Gaist!

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Posted in Uncategorized

Qt 5.4 Beta Available

Published Friday October 17th, 2014 | by

I am extremely happy to announce that Qt 5.4 Beta is now available for download. There are a lot of new and interesting things in Qt 5.4 and I will try to summarize the most important highlights in this blog post.

Powerful Web Offering with Qt WebEngine

As the importance of HTML5 has grown we want to provide the best support for HTML5 within the Qt technology offering. The Qt WebEngine, a long-term R&D project based on the Chromium web engine has now reached fully supported version on desktop and embedded platforms.

Qt WebEngine provides a convenient API for both Qt Widgets and Qt Quick for using the Chromium web engine. Besides plain web viewing purposes Qt WebEngine takes full benefit of the whole Qt graphics stack integration allowing you to mix and overlay native Qt controls with web contents and OpenGL shaders. Of course, the fact that Qt provides a full application framework around the web engine makes Qt WebEngine truly an unparalled web engine API.

The new Qt WebChannel module acts as the bridge between QML/C++ and HTML/JavaScript allowing you to expose QObjects into the web context.

For platforms that do not allow distribution of Qt WebEngine as well as use cases where a full-blown web engine is not needed Qt 5.4 will introduce a technology preview of a new module called Qt WebView. It supports embedding the native web engines of the underlying operating system into Qt, and is currently available for Android and iOS. Because of this, Qt WebView also gives a convenient light-weight solution for simple web document integration. Qt WebView will be available with Qt 5.4 final as a separate add-on.

Read more…

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Posted in Licensing, Qt, Releases

Update on the qt.io website work

Published Thursday October 16th, 2014 | by

Hello, some news from the new qt.io website work we are doing.

First, thank you to everyone who provided feedback on the new qt.io site, we appreciate all the comments we have gotten on different channels. And while every comment will not make it as a change to the site, we do evaluate every single one of them and see if something needs to be tweaked.

Please don’t expect instant changes, we have a pretty long backlog including big items like: “How do we solve the problem of using a unified Qt account for logging into all the services we provide on the web?” A bit of patience on your part is appreciated.

That said, the documentation pages are next on the list of things moving to qt.io. One target of moving the documentation is to bring all the open source and commercial documentation under one landing page. That means that you will find all relevant documentation from one location, no more jumping between two sites.

During the documentation move, we will be retiring the docnotes feature on qt-project.org. While there have been some very high quality notes from the community, the feature has mostly gone unused. The effort to maintain the docnotes feature is not worth the benefit that it brings.

One thing we have on the list of things that could be simplified, is contributing to documentation. The issue with contributing to the documentation is that the documentation is built from the Qt source itself, thus any changes to the documentation need to go through the same process as code contributions. And the contribution process might seem a bit complicated to people who are not familiar with it. We haven’t figured out how to best do this, so it’s still in the backlog. If you have ideas on how we could make contributing to the docs easier we would appreciate if you shared them with us.

The schedule for the documentation page moves to their new home on qt.io is before the Qt 5.4.0 release.

We will also be moving all downloads to qt.io with the same schedule as the documentation. The upcoming Qt 5.4 beta will be available on both the qt.io and qt-project.org sites, but now that the qt.io download page has been updated based on the feedback we got (thank you!) we hope that you already move over there for the downloads.

The wiki will be moving over to qt.io after the documentation and downloads as well. The new wiki will be a MediaWiki instance. With the wiki, the biggest amount of work is not setting up the new wiki, but rather moving the content over to the new wiki. We have a lot of external links coming into the wiki, and we need to have pointers to the new wiki from the current one. A rough estimate is that we need to move between three and five hundred pages to get decent coverage in the new wiki. To do this we will be asking for your help in copying content over and marking pages as moved. But more on that in another post later when we have the new wiki up and running.

As for the forums, those are on the list after the wiki. No fixed schedule for that yet, as we need to figure out how to move the almost 50 000 discussion threads we have on the forums.

We’ll be making more posts on how the site move is going as work progresses here.

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Posted in Community, Documentation, migrate, Website | Tags: , ,

Qt 5.3.2 Update for Device Creation

Published Tuesday October 14th, 2014 | by

For creating devices with Qt, we offer a whole toolkit consisting of Qt libraries, pre-built but customizable software stack (Boot to Qt), value-add components and full embedded tooling around the Qt Creator IDE.

Now, It’s time to update our offering by updating the pre-built Boot to Qt software stack with the latest Qt 5.3.2 and upgrade some of the provided value-add components. Also Qt Creator IDE has been updated since our last update. To read more about the whole toolkit for creating devices with Qt see the documentation overview.

Qt 5.3.2 packs a bunch of bug fixes and improvements to functionality based on feedback and reports we have received. Qt 5.3.2 maintains backward and forward compatibility, both source and binary, with Qt 5.3.0 and the latest, 5.3.1, which was released this June. See more from the Qt 5.3.2 release blog post.

Many of our value-add components have been updated as well. The Qt Quick Compiler has gotten it’s first update, Qt Quick Enterprise Controls have been improved by adding the frequently requested Tumbler control and the Qt Virtual Keyboard is now updated to version 1.2 that provides new layouts and features.

Qt Creator IDE has also been updated with a patch release to version 3.2.2. The Qt Creator 3.2.2 patch release contains a few essential fixes for the embedded functionality on top of fixes provided by the Qt Creator 3.2.1 update from about a month ago.

Read more…

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Posted in Embedded, Releases

Qt Creator 3.2.2 released

Published Tuesday October 14th, 2014 | by

We are happy to announce the release of Qt Creator 3.2.2. This version of Qt Creator mainly fixes compatibility issues with Xcode 6 on OS X. See the change log for a complete list of changes. Also, we added the option to use Qt Creator under the LGPL v3. For more details about this addition, please check out the blog post “Adding LGPL v3 to Qt”.

You find the opensource version on the Qt Project download page, and Enterprise packages on the Qt Account Portal. Please post issues in our bug tracker. You can also find us on IRC on #qt-creator on irc.freenode.net, and on the Qt Creator mailing list.

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Posted in Qt, QtCreator, Releases

Benefits of the Indie Mobile Licensing

Published Wednesday October 1st, 2014 | by

I want to shed some light on and explain the benefits of our recently announced Indie Mobile to make it easier for you to make the right license choice. For certain types of use cases, Indie Mobile provides many advantages in licensing compared to the open-source Community edition of Qt.  Indie Mobile, similarly to the other commercially licensed Qt editions, is also better suited for deployment to third-party application stores. In addition, Indie Mobile as well as the Professional and Enterprise editions, allows licensees to retain more flexibility with regard to their own product licensing.

With the introduction of the Indie Mobile, I thought I would take the opportunity to provide you with some guidance on how to make the right license choice for you when developing with Qt.  The purpose of this post is to provide clarity on use cases on when to use the commercial editions of Qt, in particular Indie Mobile, and when to use the open source Community edition.  Please note that the purpose of this post is not to give legal advice on compliance in your specific circumstances. If you have concerns about licensing, you should consult an attorney experienced with open source licensing issues to make sure you are compliant.

As a general statement, I want to emphasize the importance of our open-source  Community edition of Qt to the development of Qt as a whole. We make Qt available under open-source license to allow the community to develop open and easily accessible products with Qt, and at the same time contribute back to its development making it an even better technology. We greatly value this co-operation and want to endorse it. However, we recognize that the open-source model is not necessarily the right approach for all licensees. Typically our commercial license terms are better suited for creation of proprietary applications – and for that reason we cater to all needs with the various licenses pursuant to which we offer Qt.

In order for you to make an informed decision when choosing which edition you should develop with, I want to provide you with our point of view on two licensing models and the impact they have on your mobile application development. I will start with the Community edition and open source development, and follow-up with some specific observations about how our commercial Indie Mobile license differs from the open-source LGPL license.

Read more…

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Posted in Android, iOS, Licensing, WinRT

Qt Fix and Polish Week

Published Monday September 22nd, 2014 | by

Last week we took a fresh look at bugs, examples and tests. Now the “Qt Fix and Polish Week” is over and it’s time to summarize. Most of the people working on Qt inside Digia participated, but it was especially great to have many people join us on #qt-bugs and contribute. On Monday morning we had a quick sync round to split into teams. Each team had a defined goal and much work got done.

Bugs

In the bug triaging and fixing track we got our hands dirty to fix issues in all areas. For some of us inside Digia this also meant getting to know parts of Qt that we weren’t as familiar with and a great opportunity to exchange knowledge while working in a different setup. This is something we certainly will repeat – do an effort to work across teams to be even more efficient in bug triaging and fixing and getting an overview of the situation for Qt 5.4. We closed many bugs, and hopefully some of you out there saw your own reported bugs get fixed.

Read more…

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Posted in Community, Contributors, Test, Uncategorized

The Qt Company Introduces a Unified Website and 20€/$25 Monthly Indie Mobile Package

Published Tuesday September 16th, 2014 | by

We have a lot of news to share with you today.

In June 2014, we announced via a stock exchange release that a new company entity for Qt under the parent company Digia Plc. would be formed. Today, I am very happy to be able to announce the new name as “The Qt Company”. Sweet and simple.

With The Qt Company as a separate entity, we will be able to put more focus on our Qt business operations to better position our beloved Qt technology in the software industry. We will now begin to use “The Qt Company” as our umbrella to market and promote Qt. The Qt Company has been registered in all countries where we do business and have offices.

One Unified Site | www.qt.io

In addition, we are today also launching the first phase of our unified Qt web site that I talked about in my blog post a month ago. We are launching this new website under the new domain qt.io. This new website will serve as the main digital communication channel for everything relating to the Qt product. The plan is to combine the qt.digia.com and qt-project.org web pages and online communities into one happy Qt world. In this first phase, we have started to redirect traffic from qt.digia.com to www.qt.io. You will also notice that under www.qt.io/download we have unified our package download options where our open source and commercial versions can be accessed from one location. In the next phase, we are planning to begin to move over content from qt-project.org to link directly from the new site under the “Developer” section. More information on that transition will come soon.

Another thing to take note of is our fresh new design and layout, plus a slightly updated Qt logo, which I hope you will like as much as we all do. We put a significant amount of effort to make sure that we highlight all the great things about our technology. Our goal with the new web site was to convey a simple, yet powerful message to our varying target audiences as to why everyone should develop with Qt. I hope we succeeded.

A great new offering for Indie Mobile Developers

Many of you have been asking for it, and we have listened. On top of the new web site and company name, today, we are also releasing a brand new Indie Mobile package targeting Android, iOS and WinRT development. You get the Qt libraries, Qt Creator, a commercial license and full development and deployment rights to the Android stores, App Store and Windows Marketplace (Note: the package doesn’t include support, commercial add-on features or Qt Cloud Services). The new package is available for the price of 20€/$25 per month on www.qt.io. I hope this package will fill the needs of many of the independent developers in the community.

Qt 5.3.2 and Qt Creator 3.2.1

Finally, I would also like to mention that earlier today we did a Qt 5.3.2 and Qt Creator 3.2.1 release, rounding up the news we are having for today. Make sure to read those blog posts as well.

We hope that you have enjoyed our day of Qt announcements. Have a look at our new www.qt.io website and please let us know what you think. If you’re using Qt 5.3, make sure you get the update to 5.3.2. If you are an indie mobile app developer, you just have to grab our new Indie Mobile package. Download it now. We look forward to your comments.

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Posted in Uncategorized

Qt 5.3.2 Released with Qt Creator 3.2.1

Published Tuesday September 16th, 2014 | by

Today we have released Qt 5.3.2, the second patch update to Qt 5.3. In addition to improvements and fixes to Qt functionality it also packs Qt Creator 3.2.1 along with nice additions and patches to Qt Quick Compiler, Qt Quick Enterprise Controls and Qt Purchasing.

Also, with Qt 5.3.2 we are extremely proud of rolling out the new licensing tiers, now including the much-desired Indie Mobile tier. See the blog post about all the new announcements, and visit the new Qt download page for your copy of Qt 5.3.2!

With Qt 5.3.2 we are providing nice set of bug fixes and enhancements thanks to all the feedback and reports we’ve received! Qt 5.3.2 maintains backward and forward compatibility, both source and binary, with Qt 5.3.0 and the latest, 5.3.1, which was released this June. The list of changes can be found from the change files for each module.

The packages of Qt 5.3.2 also include new Qt Creator patch release, Qt Creator 3.2.1. See the blog post about Qt Creator 3.2.1 for details.

We are also releasing nice updates to a bunch of add-on modules for commercial Qt licensees, all installable through your Qt online installer. The new and exciting Qt Quick Compiler gets its first update and we are adding the long-awaited Tumbler control to Qt Quick Enterprise Controls! Here’s the overview of updates to Add-On modules:
Read more…

15 Comments


Posted in Qt, QtCreator, Releases

Qt Creator 3.2.1 released

Published Tuesday September 16th, 2014 | by

We are happy to announce Qt Creator 3.2.1. This release contains a range of bugfixes, including fixes for:

  • a freeze when using the current project or the all projects locator filters via keyboard shortcut
  • a deployment error in the OS X packages which led to the Clang code model plugin not loading
  • a crash when opening the context menu on C++ macro parameters

For a full list of fixes, please see our change log.

You find the opensource version on the Qt Project download page, and Enterprise packages on the Qt Account Portal. Please post issues in our bug tracker. You can also find us on IRC on #qt-creator on irc.freenode.net, and on the Qt Creator mailing list.

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Posted in Qt, QtCreator, Releases

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