Embedded

Making an Android device boot to Qt

Published Friday July 4th, 2014 | by

Android Injection

Qt Enterprise Embedded provides pre-built system images for a range of popular devices, like the Nexus 7 tablets and the BeagleBone Black. With these, you can make your device “boot to Qt” and be up and running with embedded development literally within minutes. But what if you want to try a device that is not among these reference devices of Qt Enterprise Embedded? Until recently, as an evaluator, you were basically out of luck. And even with an Enterprise license, you would have to rebuild the image from scratch for your device, a process that can take some time. Now, with the recent update of Qt Enterprise Embedded, there is another option available. If your device runs a recent version of Android, it is now possible to install the Boot to Qt stack directly into the existing Android system image; in effect taking it over. We call this method Android injection. In this blog post we will show how this process works in practice. We will use a device called the ODROID-U3 as our example.

odroid-box

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Posted in Android, Embedded, Uncategorized

Introducing Android Injection with Qt Enterprise Embedded 5.3.1

Published Thursday July 3rd, 2014 | by

We released Qt 5.3.1 a week ago and now we’ve updated the Qt Enterprise Embedded offering as well. In addition to the Qt framework upgrade, we have developed a few new interesting features and also updated the tooling and some of the enterprise add-on features. We are especially proud about our new Android injection solution that lets you take the Boot to Qt software stack into a large variety of Android devices with little effort.

With this update we are also introducing the first Qt supported CoM, Computer-on-Module, for embedded Linux as we announce official support and pre-built binaries for Apalis i.MX6 CoM module from our Qt Technology Partner Toradex. Using the Apalis i.MX6 module from Toradex with our pre-built Qt stack, you can reduce the needed HW and SW effort enabling fast and cost-efficient creation of various embedded systems directly leveraging the state-of-the-art features of this powerful combination.

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Posted in Embedded, Releases

Qt Enterprise Embedded Updated to Qt 5.3

Published Thursday May 22nd, 2014 | by

We are happy to release an update to Qt Enterprise Embedded with lots of new features based on the recently released Qt 5.3

What is Qt Enterprise Embedded?

Qt Enterprise Embedded is a full solution for creating embedded devices, with Qt Enterprise libraries, using a fully integrated development environment, along with a pre-built Qt-based software stack – called Boot to Qt.

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Posted in Embedded, Releases

News from the Qt WebEngine Team

Published Tuesday May 13th, 2014 | by

It has been a while since our last blog post and we would like to provide a short summary of our work and our future plans.

In the meantime, we have added several interesting features such as support for WebRTC or the system clipboard. We added support for Tooltips and Find Text to the Widgets API. Also, we spent a significant amount of time expanding our APIs and verifying these by porting example applications from Qt WebKit to Qt WebEngine.

Qt WebEngine in Action

The following video shows Qt WebEngine in action on multiple platforms. Some very exciting features shown in the video include WebRTC being used for video conferencing and WebGL and CSS animations running on embedded linux. Further it also shows HTML5 Video running on an off-the-shelf embedded device.

Focusing on Embedded

Since last year, we have been working on getting Qt WebEngine running on Linux and Mac OS X. These are already running pretty well as shown in the video above. However, given the market requirements and the high number of requests received for web content on embedded platforms, we have had to slightly shift the team’s focus. Having a well performing, high-quality web engine is a key requirement for many embedded devices, and we want to cater to these with the upcoming release of Qt WebEngine. Therefore, in the past few months we have placed more emphasis on the embedded Android and embedded Linux operating systems that form part of Qt Enterprise Embedded.

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Posted in desktop, Embedded, Qt, Qt Quick, Qt Quick 2, Qt WebEngine | Tags: , , ,

Update for Qt Enterprise Embedded

Published Tuesday April 15th, 2014 | by

It’s time for an update on Qt Enterprise Embedded – featuring Qt Creator 3.1.0, integrating new Qt Enterprise modules, connectivity improvements and a few other items we hope you will like. For Qt Enterprise Embedded, we are providing regular patch updates with bug fixes, enhancements and pre-built versions of our latest Qt Enterprise components.

Here is an overview of what we have done since last time:

Cloud-Connect Your Device

As cloud-connectivity is part of modern embedded device creation, we’ve made it even easier to integrate into Qt Cloud Services. Access to Enginio Data Storage is now provided built-in with the Qt Enterprise Embedded. Through Qt Cloud Services, you can immediately instantiate a whole cloud backend for you embedded, mobile and desktop Qt clients–all through a convenient Qt API. Together with the newly added Bluetooth support (using BlueZ) and the existing Wi-Fi and wired network support, you have everything you need for implementing Internet-of-Things, all within the reach of single technology.

Qt Data Visualization library

For 3D visualization of data we’ve integrated the Qt Data Visualization library to the built-in offering. With the library you can create amazing and well-performing 3D visualizations using 3D bars, 3D scatters and 3D surfaces.

Qt Quick Enterprise Controls (version 1.1)

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Posted in Embedded, Releases

Embedded World Revisited

Published Wednesday March 12th, 2014 | by

Embedded World 2014 was a great event and we had busy 3 days showing over 15 great Qt demos shown together with our customers and partners. So, a big thank you to everyone who joined us at Embedded World 2014! Below is just a small snippet from the three days packed full of demos, discussions, “LIVE Qt Coding” theatre sessions and a lot of networking!

If you want to check details of the demos we showed together with our customers and partners, please visit our Embedded World 2014 event page.

To get started with Qt Enterprise Embedded, check out our Free 30-day Trial, or contact us to learn more.

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Posted in Customers, Embedded, Events, Partners, Qt in use

Embedded World 2014 | Qt on Embedded Buzzing

Published Wednesday February 26th, 2014 | by

We are in our second day at Embedded World 2014 (Nuremberg, Germany), the largest embedded systems show in Europe.

Together with some of our partners, KDAB, ICS, e-GITS and Adeneo Embedded, we are showcasing over 15 demos showing the power of Qt on various embedded platforms.

In the past couple of days, visitors to our booth have been looking for a quick and efficient way to develop application or devices in various embedded industries like automotive, medical, industrial automation and household appliances. Touch user interfaces are now the norm in industries where just a couple of years, fluid or graphics-intensified UIs were not hard requirements. Embedded-focused companies are looking to provide their end users with an easy-to-use, i-Phone-like and consistent user experience that also spans various form factors and operating systems. Judging the crazy traffic to our booth, Qt and the Qt Enterprise Embedded offering seems to be the hallelujah answer to the trials and tribulations many face in software development for embedded systems.
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Posted in Embedded, Events

Major Update to Qt Enterprise Embedded Released

Published Tuesday February 25th, 2014 | by

I am really excited to announce a major update to our embedded offering. The new version of Qt Enterprise Embedded brings many valuable and highly requested features available to all our embedded customers. Combined with the features of the first version, the new release sets ease and productivity of Qt development for embedded targets to a level it has never been before.

Qt Enterprise Embedded brings flexibility to embedded development for creation of beautiful, high-performing and modern UIs. With built-in, fully integrated, productivity-enhancing tools, embedded software development becomes a breeze. The pre-configured embedded development environment, pre-built Qt optimized software stack for immediate deployment to reference boards and a large set of value-add components and tools allows developers to get up and running immediately. With Qt Enterprise Embedded it is possible to have a working embedded project prototype from day one – and continue with unparalleled productivity and time-to-market throughout the project.

Highlights of the new features of today’s release include:

  • Qt-optimized Yocto recipes for building your own embedded Linux stack
  • Boot to Qt stack updated to use Qt 5.2.1
  • Emulator graphics performance and quality improved with GL-streaming
  • Qt Virtual Keyboard integrated
  • Qt Quick Enterprise Controls integrated
  • Qt Charts integrated
  • BeagleBone Black added as a reference device for both embedded Linux and embedded Android
  • WiFi networking and Ethernet connectivity support implemented for embedded Android
  • Updated GDB for embedded Android toolchain

 
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Posted in Android, Build system, Embedded, Qt Simulator, Qtopia, Releases

New Virtual Keyboard for Qt Enterprise

Published Tuesday February 4th, 2014 | by

One of the items those who create embedded touchscreen devices with Qt often request is a good, extensible virtual keyboard. We have listened, and I am extremely happy to announce that a Technology Preview of the new Qt Virtual Keyboard is available as a value-add component for Qt Enterprise customers.

There is already a simple virtual keyboard available for Qt Enterprise Embedded, but now we are releasing a Technology Preview of a new and completely re-implemented virtual keyboard. It provides a solid base to be used in various different embedded devices, especially ones with a touchscreen user interface. Because the virtual keyboard is fully licensed under Qt Enterprise, it can easily be included into all kinds of embedded devices without concerns for 3rd party license compatibility, as well as extended with both commercial and open-source spell checkers and word prediction engines. The new virtual keyboard allows for a fully custom visual appearance. We provide two example styles with the Technology  Preview: one modern and one retro style.

English keyboard layout:

vkb1

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Posted in Embedded, Releases

Qt 5.2 Released | The Best Qt Yet

Published Thursday December 12th, 2013 | by

We’re proud to announce that Qt 5.2 is now available. With the release of Qt 5.1 in July, we showcased the Qt for Android and iOS ports and laid down the beginning of some heavy improvements we have now done on Qt’s graphics capabilities. In the last 6 months, we’ve worked very hard to finalize this release and especially these ports.

Qt on Mobile Is Here with Great Opportunities

I am proud to say that Qt 5.2 fully brings Qt into the mobile space as a true player in the app development market supporting Android, iOS, BlackBerry, Sailfish/Jolla and Ubuntu Mobile. With this, Qt is the native cross-platform development framework with the broadest support of operating systems in the mobile space, complementing our even wider support of operating systems for desktop and embedded development. Qt 5.2 makes it very easy to take your existing desktop or embedded applications and bring it to mobile phones or tablets.

To show our commitment to being fully cross-platform also on mobile, we have an additional small christmas present for you. I am excited to announce that we now also have a Technology Preview of Qt for WinRT available. The preview is based on our development branch, and thus contains already a few of the new features to be found in Qt 5.3.

Qt on Android and iOS

Most of the Qt APIs are supported with Qt 5.2 both on Android and iOS. Since these are new platforms there are, however, some exceptions. Qt WebKit is not yet supported on Android, and can’t be brought to iOS due to App Store policies. But we are working on bringing an easy way to embed web content via Qt APIs to these mobile platforms in the future. In the meantime, we recommend the use of native web elements. Qt Bluetooth and Qt NFC are also not yet supported and will get implemented in a subsequent release.

All of our other APIs (including Qt Quick, Qt Sensors and Qt Multimedia) are fully supported on these platforms, allowing the development of a very wide class of applications with Qt APIs only. If something is not yet supported with the Qt APIs you can also always fall back to using some of the platform’s native APIs, where needed. For Android, we provide a convenience API for using the Java Native Interface (JNI) through the new Android Extras module. For more details, you can read the blog post about Implementing In-app purchasing on Android.

Developing Qt applications on mobile can be done fully within the Qt Creator IDE for Android, BlackBerry and Sailfish. On iOS, the Qt Creator support is still experimental.

With Qt 5.2, we are also introducing our Qt Mobile edition , which we announced in October at Qt Developer Days Berlin. Qt Mobile edition is a specially tailored package for mobile app developers that will help you target the fragmented mobile markets with one technology.

Besides new mobile platforms we’ve also continued working hard on the existing platforms. More than 1500 bugs have been fixed since the release of Qt 5.1.1. The desktop platforms have received a lot of focus with multiple improvements all around the libraries and by bringing in platform-specific support through new modules.

Great Improvements for the Desktop

Qt on desktop operating systems is the heart of Qt and has served as a stepping stone for the immense breadth of our operating system support throughout the years. That said a lot of improvements have happened with Qt 5.2 that are mainly targeting the desktop operating systems.

  • We’ve further improved the Qt Quick Controls for the desktop and made it easier to integrate Qt Quick into traditional QWidget-based applications
  • A lot of enhancements and bug fixes went into the Qt Widgets module
  • We added a new QKeySequenceEdit QWidget class making it easier to deal with user configurable key bindings
  • Accessibility is now fully supported on all desktop platforms (and Android)
  • Qt Windows Extras module: Integrate with native code on Windows
  • Qt Mac Extras module: Integrate with native code on Mac OS X
  • Improved time zone and locale support with QTimeZone and QCollator
  • Bluetooth is supported for Linux with Qt Bluetooth module
  • Many fixes to improve support for OS X Mavericks

All of these changes together make Qt 5.2 an excellent basis for your desktop application.

Revamped Qt QML and Qt Quick

A huge amount of things have also changed under the hood. The Qt QML module has gotten a brand new engine, removing our dependency on the V8 JavaScript engine. The new engine is built from the ground up for Qt and with QML as the main use case in mind. It supports an interpreted mode, and can thus run on CPU architectures where JIT would not be available or platforms such as iOS where JIT’ing is not allowed by App Store policies. In earlier Qt versions, the integration with the V8 JavaScript engine was difficult and led to performance issues when crossing the boundary between the Qt and JS code bases. This problem has now been resolved by the new engine, which directly uses Qt data types and can quickly interact with all Qt code.

As a net result of these changes, you should see some performance improvements for most QML use cases. However, as Qt 5.2 is only laying down the foundation, performance when executing lots of program logic in JavaScript will be slower than with Qt 5.1. Qt 5.2.1 will bring quite some additional speed improvements and we have great plans for the engine in Qt 5.3.

A lot has also happened on the Qt Quick side of things. The renderer for the Scene Graph has been completely rewritten delivering much improved rendering performance for applications and freeing up more CPU time for the application itself. In addition, every QQuickView now renders in a thread of its own, ensuring that multiple scenes don’t block each other.

Qt Quick has also gotten support for a new animation type called Animator, which allows you to run many animations fully on the rendering thread. These animations cannot be blocked even if the main thread would be heavily loaded doing some extensive calculations.

Qt Creator 3.0 and Other Goodies

Qt 5.2 ships together with the new Qt Creator 3.0. The new Qt Creator improves support on mobile platforms and improved stability of it’s plugin APIs. This will create a foundation for 3rd party plugin extensions for Qt Creator, something we’re looking forward to expanding more in the future.

A couple of new modules and APIs also made it into Qt 5.2. Most notable are probably the support for positioning with the Qt Positioning module, Bluetooth support for Linux and BlackBerry with the Qt Bluetooth module, NFC support on BlackBerry, support for time zones and Unicode collation and the new Windows, Mac and Android Extras modules.

Qt WebKit has also received a major update now being based on a WebKit version from this summer. This includes many new features such CSS Blending, Geolocation, Web Notifications and a threaded garbage collector.

Qt in Action

We’ve deployed a couple of Qt Quick applications to the mobile marketplaces for you to try out. The “Quick Forecast” is a weather application using a web API and implemented completely with Qt Quick Controls. You can get it for Android from Google Play and for iOS from the App Store.

Learn More about Getting Started with the New Platforms

In the beginning of 2014, we are coming to meet you in person at a few locations around the world with our Qt Mobile Roadshow. The event is a full-day free developer event on how to get started developing cross-platform mobile applications with Qt. The locations and dates can be found here.

We are also organizing a couple of specific webinars around Qt for Android and iOS where you will get hands-on information on how to get started developing:

  • Qt on iOS, Hands-On – Dec 17th 2013
  • Multiscreen Development with Qt | Business Overview – Jan 9th 2014
  • Qt on Android, Hands-On – Jan 16th 2014

Please find the detailed webinar information registration from http://qt.digia.com/webinars.

Download & Try

You can download Qt 5.2 from our download page on http://qt-project.org or try the Qt Enterprise 30-day free trial from http://qt.digia.com. Qt Enterprise customers can access the Qt 5.2 release directly from their customer portal. If you are only targeting mobile, you can also download a 30-day free trial of Qt Mobile from http://qt.digia.com/Try-Buy/Choose-Plan/.

Thanks!

Last but not least, I’d like to thank everybody that has contributed to making Qt 5.2 the best Qt release yet. Many people from the community have worked very hard to make this release happen. I’d especially like to thank KDAB, Bogdan Vatra and the Necessitas project for their significant efforts and contribution to Qt 5.2. Also, I would like to extend a warm thank you to the KDE community that has contributed many interesting and valuable features, and our release team that did a lot of hard work behind the scenes pulling everything together into a releasable package.

We hope you enjoy Qt 5.2 as much as we enjoyed making it. Happy holidays!

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Posted in Android, Announcements, cross-platform, desktop, Embedded, iOS, Mobile, Qt, Uncategorized

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